[movement] #Fix horse jitter and reset back when riding up blocks (especially stairs) Mojang bug: MC-100830. Default: true fix_horse_moved_wrongly = true #Additional step height added to horses. If set to 1 - horse will be able to step up two blocks. Set to 0 for vanilla behavior. Default 0.1. #Range: -1.0 ~ 10.0 horse_step_height_modifier = 0.1 #Make horse step down one block faster by adding downwards velocity. #Reduces slowdown when riding off a block, making riding much smoother. Default: true horse_fast_step_down = true #Makes 'horse_fast_step_down' work when stepping down two blocks. #Makes fast step down work better for steep staircases, but may introduce some unwanted behavior elsewhere. Default: false horse_fast_step_down_two_blocks = false #Make horse airborne speed faster. Improves jumping distance (horizontal) and speed walking off heights. Default: true increase_horse_airborne_speed = true #Controls how much 'increase_horse_airborne_speed' increases over vanilla. #0 - vanilla speed #1 - full speed (same as running on the ground) #Note: there is still small initial slowdown when running off a block (start falling), after which speed increases to proper value. #Default: 0.5 #Range: 0.0 ~ 1.0 increase_horse_airborne_speed_amount = 0.5 #Horse-type mobs are able to swim when ridden by holding a jump key. Exact types that cannot swim can be controlled by '#horseman:cannot_swim' entity tag. Default: true. horse_swim_when_ridden = true #When mounting a horse, rotate it to match player looking direction, instead of rotating the player. Default: true rotate_horse_instead_of_player = true #Max distance (in blocks) from last dismount position that saddled horse can wander to. Set to -1 for vanilla behavior. Default: 16 #Range: -1 ~ 64 saddled_horse_wander_radius = 16 #Prevents rearing (horse stopping and standing up) when it's being ridden. Default: true. ridden_horse_prevent_rearing = true [hitching] #Right-clicking a fence while riding will leash the horse to it. Default: true enabled = true #Hitching requires Lead item to be present on a horse. If disabled, 'horse_hitch_lead_slot' will be disabled as well. Default: true requires_lead = true #Slot for a lead will be added to horse inventory menu. Default: true #If disabled, Lead should be added by Sneak+Right-Clicking a Horse with an item. Default: true lead_slot = true [free_camera] #While horse is stationary - allow moving camera freely, without rotating the horse. Default: true enabled = true #Threshold in degrees after which horse will follow player rotation. Default: 100 #Range: 0.0 ~ 180.0 angle_threshold = 100.0 [misc] #Additional block breaking speed added when mounted. Set to 0 for vanilla behavior. Default 5 (regular breaking speed (same as without a mount)). #Range: 0.0 ~ 5.0 mounted_block_break_speed_modifier = 5.0 #Horse-type mobs are able to fit in boats. Default: true. horse_fits_in_boat = true #Right-clicking a Mule, Donkey or Llama that has chest with shears will remove the chest and drop its items. Default: true shears_remove_chest = true #Using Saddle on untamed horse-type mob while in creative mode tames it instantly. Default: true. horse_creative_taming = true