#Air qualities at different heights in different dimensions. #The syntax is the dimension's resource location, the "default" air level in that dimension, #then any number of height:airlevel pairs separated by commas. #The air will have that quality starting at that height and above (until the next entry). #The entries must be in ascending order of height. #If a dimension doesn't have an entry here, it'll be assumed to be green everywhere. dimensions = ["minecraft:overworld=yellow,0:green,128:yellow", "minecraft:the_nether=yellow", "minecraft:the_end=red"] #Whether to allow right-clicking torches to make them spray particle effects enableSignalTorches = true #How much air a Drowned attack removes. Set to 0 to disable this feature. #Range: 0 ~ 72000 drownedChoking = 100 [Ranges] #The radius in which all blocks defined in the yellow air providers tag project a bubble of air around them. #Range: 1.0 ~ 32.0 yellowAirProviderRadius = 6.0 #The radius in which all blocks defined in the blue air providers tag (usually soul fire related blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 blueAirProviderRadius = 6.0 #The radius in which all blocks defined in the red air providers tag (usually lava related blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 redAirProviderRadius = 3.0 #The radius in which all blocks defined in the green air providers tag (usually various portal blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 greenAirProviderRadius = 9.0